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Don’t Trip...
Don’t Trip is a multimedia installation by Calvin Waterman that explores the relationship between written prose and illustrated scenarios…
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Ocean of Light: Surf...
The Ocean of Light project, by Squidsoup, explores the creative and immersive possibilities of light-based visualisation in physical space…
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Bitquid...
Bitquid, by Jeroen Holthuis, is a complex system of about 800 meters of transparent hoses through which digital information will flow in…
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CellPhoneDisco...
Cell Phone Disco, by Ursula Lavrenčič and Auke Touwslager is a surface that visualizes the electromagnetic field of an active mobile phone…
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Augmented Sculpture...
In January 2010 the Cologne based design agencies Grosse8 and Lichtfront presented their cross-media installation “Augmented Sculpture” for…
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Amphibious Architect...
Amphibious Architecture is a floating installation in New York waterways that glows and blinks to provide an interface between life above water and life…
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The Artificial Moon...
The Artificial Moon is a large-scale installation by Beijing based artist Wang Yuyang. The giant, suspended moon is made of thousands of…
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Freeborders Tetris...
A crew of Freeborders took over a San Francisco street to create a real life video game. Which game? Tetris of course. The tetraminoes are giant neon…
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Sportpong...
Sportpong is an interactive physical computer game. The field is projected on the floor, two or more players can fight in teams against each other…
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Atom...
ATOM is a performance for a matrix of 64 gas balloons, lights, and sound. A room is filled with deep, evolving noises from a four-channel sound…
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555 KUBIK...
“How it would be, if a house was dreaming”. The conception of 555 Kubik consistently derives from its underlying architecture – the theoretic…
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TileToy...
TileToy is a modular, electronic game prototype for tangible LED game tiles. TileToy brings the flexibility inherent in digital software to a physical…