Don’t Trip...
Don’t Trip is a multimedia installation by Calvin Waterman that explores the relationship between written prose and illustrated scenarios…
Ocean of Light: Surf...
The Ocean of Light project, by Squidsoup, explores the creative and immersive possibilities of light-based visualisation in physical space…
Bitquid...
Bitquid, by Jeroen Holthuis, is a complex system of about 800 meters of transparent hoses through which digital information will flow in…
CellPhoneDisco...
Cell Phone Disco, by Ursula Lavrenčič and Auke Touwslager is a surface that visualizes the electromagnetic field of an active mobile phone…
Augmented Sculpture...
In January 2010 the Cologne based design agencies Grosse8 and Lichtfront presented their cross-media installation “Augmented Sculpture” for…
Amphibious Architect...
Amphibious Architecture is a floating installation in New York waterways that glows and blinks to provide an interface between life above water and life…
The Artificial Moon...
The Artificial Moon is a large-scale installation by Beijing based artist Wang Yuyang. The giant, suspended moon is made of thousands of…
Freeborders Tetris...
A crew of Freeborders took over a San Francisco street to create a real life video game. Which game? Tetris of course. The tetraminoes are giant neon…
Sportpong...
Sportpong is an interactive physical computer game. The field is projected on the floor, two or more players can fight in teams against each other…
Atom...
ATOM is a performance for a matrix of 64 gas balloons, lights, and sound. A room is filled with deep, evolving noises from a four-channel sound…
555 KUBIK...
“How it would be, if a house was dreaming”. The conception of 555 Kubik consistently derives from its underlying architecture – the theoretic…
TileToy...
TileToy is a modular, electronic game prototype for tangible LED game tiles. TileToy brings the flexibility inherent in digital software to a physical…